7 hours ago

Balatro creator initially considered a Steam release in part to help "get a game developer job somewhere," and after 5 million sales I'd say he found one

https://www.gamesradar.com/games/roguelike/balatro-creator-initially-considered-a-steam-release-in-part-to-help-get-a-game-developer-job-somewhere-and-after-5-million-sales-id-say-he-found-one/
Gamesradar.com and 1 more
Balatro creator initially considered a Steam release in part to help "get a game developer job somewhere," and after 5 million sales I'd say he found one Open in Gamesradar.com
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Balatro creator intentionally avoided roguelikes but did eventually play and "steal from" Slay the Spire anyway: "Holy s***. Now that is a game"

Balatro creator intentionally avoided roguelikes but did eventually play and "steal from" Slay the Spire anyway: "Holy s***. Now that is a game"

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